Mac Navigat Eto Library In Popup Dialog

The dialog box that appears when you choose File→Open is almost identical to the expanded Save File sheet (see Figure 4-15). Because you encounter it only when you’re opening an existing file, this dialog box lacks the New Folder button, Save button, file. @GiampaoloGabba With all respect to the developer who did a great job,it's still lacking. I can't use the animations or click to close. Also, in ios, the popup is not pushed when you open the app to that page but when you navigate to it, it works. Z-MODAL is a tiny and simple-to-use JavaScript library that makes it easy to create modal windows and dialog popups on your web projects. Built with vanilla Javascript and without any 3rd dependencies.

Mar 01, 2017  I use Navigation.PushModalAsync(nextpage); but this is open bottom to top but i want to pop the page, how can i implement can you help me. How to create popup navigation in xamarin forms? Prism which got more than 2K stars should really be appreciated and many thanks should be given to you for this awesome library. I wish that i could. Navigate Mac OS X dialog boxes using only your keyboard Posted by Ant on August 22nd, 2009 29 Comments Recent switchers from the Windows world might get frustrated at the Mac operating system’s apparent anti-keyboard bias when it comes to dialog boxes. Mar 18, 2020 Here's how to open one of the multiple photo libraries that you might have on your Mac or on a connected external drive: Press and hold the Option key as you open the Photos app. Select the library that you want to open, then click Choose Library. Photos uses this library until you open a different one using the same steps.

Follow these steps to use the Photos library repair tool:

  1. Hold down the Option and Command keys while you open Photos on your Mac.
  2. In the dialog that appears, click Repair to start the repair process.

You might be asked to type in your user account password to authorize the library repair.

The repair tool analyzes the the library's database and repairs any inconsistencies it detects. Depending on the size of your library, this might take some time. When the process is completed, Photos opens the library. Online backup mac photo library photos.library.photoslibrary.

If you repair a library that's automatically updated with iCloud Photos, the entire contents of the library re-updates with iCloud after the repair process completes.

Displaying Dialogs and Alerts

Dialogs and alerts are great ways to provide information about a script’s progress, report problems, and allow users to make decisions that affect script behavior.

Displaying a Dialog

Use the display dialog command, provided by the Standard Additions scripting addition to show a basic dialog message to the user, such as the one in Figure 22-1. This dialog was produced by the code in Listing 22-1 and Listing 22-2. In these examples, a string is passed to the display dialog command as a direct parameter. The result of the command is the button the user clicked in the dialog.

APPLESCRIPT

Listing 22-1AppleScript: Displaying a simple dialog
  1. set theDialogText to 'The curent date and time is ' & (current date) & '.'
  2. display dialog theDialogText
  3. --> Result: {button returned:'OK'}

JAVASCRIPT

Listing 22-2JavaScript: Displaying a simple dialog
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = 'The current date and time is ' + (app.currentDate())
  4. app.displayDialog(dialogText)
  5. // Result: {'buttonReturned':'OK'}

Note

This chapter covers a portion of the display dialog command’s capabilities. For example, the display dialog command can also be used to collect text entered by the user. This is covered in Prompting for Text. For complete information about the display dialog command and its parameters, launch Script Editor, open the Standard Additions scripting addition’s dictionary, and navigate to the command’s definition.

Customizing Dialog Buttons

By default, a dialog produced by the display dialog command has two buttons—Cancel and OK (the default). However, the command also has numerous optional parameters, some of which can be used to customize the buttons.

Use the buttons parameter to provide a list of between one and three buttons. You can optionally use the default button parameter to configure one as the default—it’s highlighted and pressing the Return key activates it to close the dialog. You can also use the cancel button parameter to configure one as the cancel button—pressing Escape or Command-Period (.) activates it to close the dialog and produce a user cancelled error.

The dialog shown in Figure 22-2 has been customized to include Don’t Continue (the cancel button) and Continue (the default) buttons. This dialog was produced by the example code in Listing 22-3 and Listing 22-4.

APPLESCRIPT

Listing 22-3AppleScript: Displaying a dialog with custom buttons
  1. set theDialogText to 'An error has occurred. Would you like to continue?'
  2. display dialog theDialogText buttons {'Don't Continue', 'Continue'} default button 'Continue' cancel button 'Don't Continue'
  3. --> Result: {{button returned:'Continue'}

JAVASCRIPT

Listing 22-4JavaScript: Displaying a dialog with custom buttons
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = 'An error has occurred. Would you like to continue?'
  4. app.displayDialog(dialogText, {
  5. buttons: ['Don't Continue', 'Continue'],
  6. defaultButton: 'Continue',
  7. cancelButton: 'Don't Continue'
  8. })
  9. // Result: {'buttonReturned':'Continue'}

Adding an Icon to a Dialog

Dialogs can also include an icon, providing users with a visual clue to their importance. You can direct the display dialog command to a specific icon by its file path, or resource name or ID if the icon is stored as a resource within your script’s bundle. You can also use the standard system icons stop, note, and caution. Listing 22-5 and Listing 22-6 display a dialog that includes the system caution icon like the one shown in Figure 22-3.

APPLESCRIPT

Listing 22-5AppleScript: Displaying a dialog with an icon
  1. set theDialogText to 'The amount of available free space is dangerously low.'
  2. display dialog theDialogText with icon caution

JAVASCRIPT

Listing 22-6JavaScript: Displaying a dialog with an icon
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = 'The amount of available free space is dangerously low.'
  4. app.displayDialog(dialogText, {withIcon: 'caution'})

Automatically Dismissing a Dialog

Mac Navigate To Library In Popup Dialog Page

Sometimes, you may want to continue with script execution if a dialog isn’t dismissed by a user within a certain timeframe. In this case, you can specify an integer value for the display dialog command’s giving up after parameter, causing the dialog to give up and close automatically after a specified period of inactivity.

Listing 22-7 and Listing 22-8 display a dialog that automatically closes after five seconds of inactivity.

APPLESCRIPT

You can share your media library with other computers on the same network. For others to access your media library, your Mac must be turned on. On your Mac, choose Apple menu System Preferences, then click Sharing. Open Sharing preferences for me. Select Media Sharing. Select the “Share media with guests” checkbox. Change name mac media library windows 10. If you share your entire library, its name appears in the Home Sharing menu on other local computers set up to look for shared libraries. You can change the name that others see. On your Mac, choose Apple menu System Preferences, click Sharing, then select Media Sharing. Type a new name in the Library Name. Click on Change, browse to find the new folder on the external drive, select it, and click on Choose. ITunes may take a few minutes to update the library, and then you’ll have plenty of room. Make sure to check, in the same area of the preferences, Copy Files To iTunes Media Folder When Adding To Library.

Listing 22-7AppleScript: Displaying a dialog that automatically dismisses after a period of inactivity
  1. display dialog 'Do, or do not. There is no try.' giving up after 5
  2. --> Result: {button returned:'OK', gave up:true}

JAVASCRIPT

Listing 22-8JavaScript: JavaScript a dialog that automatically dismisses after a period of inactivity
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = 'Do, or do not. There is no try.'
  4. app.displayDialog(dialogText, {givingUpAfter: 5})
  5. // Result: {'buttonReturned':'OK', 'gaveUp':true}

When using the giving up after parameter, the result of the display dialog command includes a gaveUp property, a Boolean value indicating whether the dialog was auto-dismissed. This information is useful if you want the script to take a different course of action based on whether a dialog is manually or automatically dismissed.

Displaying an Alert

The display alert command is also provided by the Standard Additions scripting addition. It’s similar to the display dialog command, but with slightly different parameters. One of the display alert command’s optional parameters is message, which lets you provide additional text to display in a separate text field, below the bolded alert text. Listing 22-9 and Listing 22-10 show how to display the alert in Figure 22-4, which contains bolded alert text, plain message text, and custom buttons.

APPLESCRIPT

Listing 22-9AppleScript: Displaying an alert with a message
  1. set theAlertText to 'An error has occurred.'
  2. set theAlertMessage to 'The amount of available free space is dangerously low. Would you like to continue?'
  3. display alert theAlertText message theAlertMessage as critical buttons {'Don't Continue', 'Continue'} default button 'Continue' cancel button 'Don't Continue'
  4. --> Result: {button returned:'Continue'}

JAVASCRIPT

Bootstrap Popup Dialog

Listing 22-10JavaScript: Displaying an alert with a message
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var alertText = 'An error has occurred.'
  4. var alertMessage = 'The amount of available free space is dangerously low. Would you like to continue?'
  5. app.displayAlert(alertText, {
  6. message: alertMessage,
  7. as: 'critical',
  8. buttons: ['Don't Continue', 'Continue'],
  9. defaultButton: 'Continue',
  10. cancelButton: 'Don't Continue'
  11. })
  12. // Result: {'buttonReturned':'OK'}

Note

This chapter covers a portion of the display alert command’s capabilities. For complete information about the display alert command and its parameters, launch Script Editor, open the Standard Additions scripting addition’s dictionary, and navigate to the command’s definition.

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